<rss version="2.0" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/"><channel><title>Warbeats</title><link>http://www.warbeats.com</link><description>RSS feeds for Warbeats</description><ttl>60</ttl><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/59/Making-Music-Where-to-start.aspx#Comments</comments><slash:comments>11</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=59</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=59&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Making Music: Where to start?</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/59/Making-Music-Where-to-start.aspx</link><description>&lt;p&gt;A.G.C. answered a completely overwhelmed and frustrated user's question: "where is a good starting point?" with solid info and resources.&lt;/p&gt;</description><dc:creator>admin</dc:creator><pubDate>Wed, 07 Oct 2009 16:50:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:59</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/9/Describing-Sounds--Terminology.aspx#Comments</comments><slash:comments>6</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=9</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=9&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Describing Sounds - Terminology</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/9/Describing-Sounds--Terminology.aspx</link><description>Communicating the way things sound will improve your mixes because you will be able to identify what to fix. This article comes originally from a post in the forums by LONELY_THUG.</description><dc:creator>nfx</dc:creator><pubDate>Mon, 09 Apr 2007 22:42:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:9</guid></item></channel></rss>