<rss version="2.0" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/"><channel><title>Warbeats</title><link>http://www.warbeats.com</link><description>RSS feeds for Warbeats</description><ttl>60</ttl><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/59/Making-Music-Where-to-start.aspx#Comments</comments><slash:comments>11</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=59</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=59&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Making Music: Where to start?</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/59/Making-Music-Where-to-start.aspx</link><description>&lt;p&gt;A.G.C. answered a completely overwhelmed and frustrated user's question: "where is a good starting point?" with solid info and resources.&lt;/p&gt;</description><dc:creator>admin</dc:creator><pubDate>Wed, 07 Oct 2009 16:50:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:59</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/58/Choosing-a-MIDI-Controller.aspx#Comments</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=58</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=58&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Choosing a MIDI Controller</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/58/Choosing-a-MIDI-Controller.aspx</link><description>&lt;p&gt;&lt;span&gt;Choosing a Midi Controller for the first time can be difficult, especially if you have not used one before. Among many choices, there seems to be endless combinations of keys, knobs, faders and pads, and it can be hard to predict what combination of control surfaces you will need. In this article I will give a brief explanation of each of these Midi Controller elements, and how they are typically used, to help you decide what you need.&lt;/span&gt;&lt;/p&gt;</description><dc:creator>admin</dc:creator><pubDate>Mon, 21 Sep 2009 16:44:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:58</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/39/Music-and-Sound-For-Video-Games-101.aspx#Comments</comments><slash:comments>8</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=39</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=39&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Music and Sound For Video Games 101</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/39/Music-and-Sound-For-Video-Games-101.aspx</link><description>&lt;p&gt;A great article from Sunburn who is a professional video game sound designer/composer. He recently worked on music for Saints Row 2&lt;/p&gt;</description><dc:creator>admin</dc:creator><pubDate>Tue, 04 Nov 2008 19:20:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:39</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/33/Hip-Hop-VSTs-Enlightenment.aspx#Comments</comments><slash:comments>46</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=33</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=33&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Hip Hop VSTs Enlightenment</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/33/Hip-Hop-VSTs-Enlightenment.aspx</link><description>&lt;p&gt;I get asked a lot about "What are some good hip-hop VSTs?"&lt;/p&gt;
&lt;p&gt;Read on for the answer and some elightenment.&lt;/p&gt;</description><dc:creator>nfx</dc:creator><pubDate>Tue, 10 Jun 2008 21:47:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:33</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/27/Artistic-vs-Commercial-Beats.aspx#Comments</comments><slash:comments>14</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=27</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=27&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Artistic vs Commercial Beats</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/27/Artistic-vs-Commercial-Beats.aspx</link><description>&lt;p&gt;In this article I touch on the differences and importance of being artistic and commercial in your approach to beat making.&lt;/p&gt;</description><dc:creator>nfx</dc:creator><pubDate>Mon, 18 Feb 2008 06:00:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:27</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/26/10-Creative-Beatmaking-Tips.aspx#Comments</comments><slash:comments>14</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=26</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=26&amp;PortalID=0&amp;TabID=65</trackback:ping><title>10 Creative Beatmaking Tips</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/26/10-Creative-Beatmaking-Tips.aspx</link><description>&lt;p&gt;Recently Warbeats member &lt;em&gt;Mark V&lt;/em&gt; made a post in the forums here on Warbeats that I thought was interesting enough to become an Article.&lt;/p&gt;</description><dc:creator>Taylor B</dc:creator><pubDate>Thu, 14 Feb 2008 18:54:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:26</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/23/Hip-Hop-Production-101.aspx#Comments</comments><slash:comments>14</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=23</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=23&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Hip Hop Production 101</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/23/Hip-Hop-Production-101.aspx</link><description>&lt;p&gt;Bigg Rome is a cool dude and he makes some great music. He dropped some knowledge on his site recently and gave me permission to repost it here.&lt;/p&gt;</description><dc:creator>nfx</dc:creator><pubDate>Mon, 14 Jan 2008 17:36:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:23</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/16/The-Producers-Vision.aspx#Comments</comments><slash:comments>21</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=16</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=16&amp;PortalID=0&amp;TabID=65</trackback:ping><title>The Producers Vision</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/16/The-Producers-Vision.aspx</link><description>&lt;p&gt;&lt;font size="2"&gt;In this world, people come and go in the music industry. Coming in with one hit wonders to being extravagant musicians. We all know who the big producers are but we all don't know the little guys, from the Warbeats members to the kid down the street making hits. When we...&lt;/font&gt;&lt;/p&gt;</description><dc:creator>nfx</dc:creator><pubDate>Wed, 10 Oct 2007 17:50:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:16</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/10/The-Music-Industry-In-A-Nutshell.aspx#Comments</comments><slash:comments>21</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=10</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=10&amp;PortalID=0&amp;TabID=65</trackback:ping><title>The Music Industry In A Nutshell</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/10/The-Music-Industry-In-A-Nutshell.aspx</link><description>&lt;font size="3"&gt;&lt;font size="2"&gt;The music industry is basically comprised of two main entities - Labels and Distributors...&lt;/font&gt;&lt;br /&gt;
&lt;/font&gt;</description><dc:creator>nfx</dc:creator><pubDate>Wed, 16 May 2007 21:59:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:10</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/9/Describing-Sounds--Terminology.aspx#Comments</comments><slash:comments>6</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=9</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=9&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Describing Sounds - Terminology</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/9/Describing-Sounds--Terminology.aspx</link><description>Communicating the way things sound will improve your mixes because you will be able to identify what to fix. This article comes originally from a post in the forums by LONELY_THUG.</description><dc:creator>nfx</dc:creator><pubDate>Mon, 09 Apr 2007 22:42:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:9</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/8/Developing-Your-Skills.aspx#Comments</comments><slash:comments>37</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=8</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=8&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Developing Your Skills</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/8/Developing-Your-Skills.aspx</link><description>Everyone needs to develop their skills no matter how talented they are. If you don't continue to push yourself and seek challenges you'll get old real quick. Here is some advice on how to keep your skills sharp.</description><dc:creator>nfx</dc:creator><pubDate>Thu, 22 Feb 2007 01:20:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:8</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/7/Unlock-The-Secrets-Of-The-Pros.aspx#Comments</comments><slash:comments>36</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=7</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=7&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Unlock The Secrets Of The Pros</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/7/Unlock-The-Secrets-Of-The-Pros.aspx</link><description>One thing every professional songwriter, beatmaker or artist in any field can do is observe what other pros are doing in their field of expertise and study it. You can too.</description><dc:creator>nfx</dc:creator><pubDate>Wed, 07 Feb 2007 21:36:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:7</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/6/Tagging-Your-Beats.aspx#Comments</comments><slash:comments>13</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=6</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=6&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Tagging Your Beats</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/6/Tagging-Your-Beats.aspx</link><description>Overall tagging is fine as a protection method but I have some pretty solid opinions on the right way and the wrong way to tag your beats.</description><dc:creator>nfx</dc:creator><pubDate>Wed, 07 Feb 2007 21:30:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:6</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/5/How-to-make-abeat-in-6-easy-steps.aspx#Comments</comments><slash:comments>13</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=5</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=5&amp;PortalID=0&amp;TabID=65</trackback:ping><title>How to make abeat in 6 easy steps.</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/5/How-to-make-abeat-in-6-easy-steps.aspx</link><description>In this aticle I tried to break down the process I use to the most basic elements. You may find that you work better using different methods, but it never hurts to see a different side of things.</description><dc:creator>nfx</dc:creator><pubDate>Wed, 07 Feb 2007 20:33:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:5</guid></item><item><comments>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/4/Selling-your-beats--How-much-to-charge.aspx#Comments</comments><slash:comments>31</slash:comments><wfw:commentRss>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=65&amp;ModuleID=394&amp;ArticleID=4</wfw:commentRss><trackback:ping>http://www.warbeats.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=4&amp;PortalID=0&amp;TabID=65</trackback:ping><title>Selling your beats - How much to charge?</title><link>http://www.warbeats.com/Articles/tabid/65/articleType/ArticleView/articleId/4/Selling-your-beats--How-much-to-charge.aspx</link><description>This article gives some advice to the beatmaker about how to best determine what amount to charge for beats.</description><dc:creator>nfx</dc:creator><pubDate>Wed, 07 Feb 2007 20:24:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:4</guid></item></channel></rss>